work experience in games & animation

Concept artist for Giant Sparrow
Apr. 2026 - present
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Designed fantastical creature designs, environments, and visual ideas for gameplay and cinematic moments based on core touchstones of biology and fairy tales.

Concept & color designer for PBS
Apr. 2025 - Feb. 2026
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Established unique art direction for three 2D animated commercials.
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Created style frames, character, and environment designs for pre-production.
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Developed colour scripts to determine lighting for all shots, designate colours of characters and locations, and ensure consistent style and clear emotional flow.

2D/3D asset artist for teamLab
Jan. 2025 - Mar. 2025
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Designed low poly stylized creature assets for interactive animated exhibit.
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Explored Edo-period art style to inform shape language, textures, and FX.
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Modeled and textured Unreal-ready assets according to pipeline constraints.

2D/3D asset artist for Cosmic Cloud Studios
Oct. 2024 - Nov. 2024
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Designed costumes and accessories for Hello Kitty avatars based on seasonal themes.
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Modelled and textured game-ready costume assets with adaptable textures for different-sized avatars.




2D/3D intern for MAKE
Sept. 2023 - Dec. 2023
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Designed assets for commercials in styles ranging from toon shader to photorealistic.
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Executed various CG tasks, including layout, rigging, modelling, and animation.
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Directed and developed 10-second spot featuring 3D character, procedural textures, and stylized FX.
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Created assets and backgrounds for 2D and 3D animated mini-series.
Concept artist for HBO Short Film
May 2022 - Jun. 2022
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Designed characters, environments, and illustrations for hybrid 2D/3D animated short film.
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Worked closely with director to define style and translate concepts to finalized looks through multiple iterations and polished renders.
2D/3D intern for teamLab
Aug. 2021
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Designed, textured, and modelled 3D props following established house style.
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Shadowed artists, UI/UX designers, and engineers in person to learn studio’s workflow between programming, interaction design, and CG production pipeline.
Teaching Assistant & Peer Coach
ArtCenter College of Design
Jan. 2019 - Apr. 2022
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Provided in-class critique and graded homework for courses for Short Film Production, Perspective 1, and Concept Art 2.
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Helped establish peer tutoring program in Entertainment department; tutored students on technical drawing skills and short film production.
education & awards
ArtCenter College of Design
Honors Term
Jan. 2023 - Apr. 2023
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Selected by faculty board to enroll in additional tuition-free semester after graduation based on portfolio and department chair recommendation.
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Studied under costume design mentor and took courses in costume research, costume simulation, and sewing.


ArtCenter College of Design
B.S. in Entertainment Design
Jan. 2019 - Dec. 2022
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Graduated with Distinction, 3.88 GPA
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Merit scholarship upon acceptance

Short Film: Morry (2021)
Selected for Fine Cut Film Festival, Los Angeles
Dec. 2021
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Co-directed award-winning 3-minute CG film.
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Responsible for story, art direction, modelling and CG lighting.